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This project is mirrored from
https://github.com/Ryujinx/Ryujinx
. Pull mirroring updated
Sep 16, 2024
.
1.1.1388
cd74ae1b
·
Implement fast DMA texture to texture copy (#7299)
·
Sep 15, 2024
1.1.1387
62216782
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Make GetFunctionPointerForDelegate as explicit as possible (#7279)
·
Sep 15, 2024
1.1.1386
2f36a666
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Implement Arm32 VSHLL and QADD16 instructions (#7301)
·
Sep 12, 2024
1.1.1385
ca59c3f4
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Vulkan: Feedback loop detection and barriers (#7226)
·
Sep 01, 2024
1.1.1384
fdd7ee79
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Fix incorrect depth texture 3D flag (#7262)
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Sep 01, 2024
1.1.1383
398fa1c2
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Vulkan: Update Silk.NET to 2.21 (#7266)
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Sep 01, 2024
1.1.1382
2c5c0392
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Make HLE project AOT friendly (#7085)
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Aug 31, 2024
1.1.1381
e0acde04
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Replace ImageSharp with SkiaSharp everywhere (#7030)
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Aug 31, 2024
1.1.1380
3c61d560
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Fix deadlock in background translation thread shutdown (#7239)
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Aug 27, 2024
1.1.1379
b45a8145
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nuget: bump DynamicData from 9.0.1 to 9.0.4 (#7220)
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Aug 21, 2024
1.1.1378
460f9faf
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Fix NRE when using buffer image array (#7159)
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Aug 21, 2024
1.1.1377
552c1573
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nuget: bump ImageSharp from 2.1.8 to 2.1.9 (#7160)
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Aug 20, 2024
1.1.1376
0137c9e6
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nim:eca : Stub CreateServerInterface2 (#7128)
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Aug 17, 2024
1.1.1375
23fa5f4c
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Fix arbitrary game ordering when sorting by Favorites (#7170)
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Aug 13, 2024
1.1.1374
4f75e26e
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Clamp amount of mipmap levels to max allowed for all backends (#7197)
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Aug 12, 2024
1.1.1373
8d898304
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Implement UQADD16, UQADD8, UQSUB16, UQSUB8, VQRDMULH, VSLI and VSWP Arm32 instructions (#7174)
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Aug 08, 2024
1.1.1372
7969fb6b
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Replace and remove obsolete ByteMemoryPool type (#7155)
·
Aug 05, 2024
1.1.1371
4a4b1187
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Fix same textures with unmapped start being considered different (#7141)
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Aug 05, 2024
1.1.1370
e85ee673
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Fix LocaleExtension SetRawSource usages + language perf improvement (#7121)
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Aug 04, 2024
1.1.1369
42f22fe5
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Infra: Update Microsoft.IdentityModel.JsonWebTokens (#7070)
·
Aug 04, 2024
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